31 to 45 of 49
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 25 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 25 days ago
EA is recruiting for a Senior Director Infrastructure Business Operations. The right candidate has a deep expertise in managing the cost and utilization of large scale digital infrastructure, from commercial cloud providers to on prem physical data centers. You will work in partnership with Finance, Studios, game service/application owners, and infrastructure teams to dev
Posted 25 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 26 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
As a character focused Technical Artist at Full Circle, you will be joining a team of character specialists to bring to life the joy of skateboarding. You will be working with others from all the major character disciplines within Full Circle to build the workflows and pipelines required to author content in the Frostbite engine. The Technical Artist role will focus on co
Posted 26 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the wor
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Your role Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccur
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
You will help establish our cinematic pipeline, workflow and technical requirements You will create and implement systemic, in game, scripted cinematic sequences You will work with the Narrative, Design and Art teams to visually communicate key story\presentation elements You will partner with gameplay design on the camera system You will adapt to artistic and technical c
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Responsible for all cloud based technologies Identify opportunities for improvements to systems in your domain Propose solutions then adopt / develop / maintain / extend your systems to meet all functional and technical requirements. Work with QA, technical leadership and production to ensure stability and robustness of your systems and ensure roll outs don't affect the t
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
You will work with production partners and leads to manage a variety of disciplines including artists, designers, software engineers, QA and other production staff. You will help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication. You will provide task and backlog management
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit. To enable more players to become c
Posted 1 month ago
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